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So the first step, of course, is getting everything unwrapped. So we're going to be unwrapping the torso here and the legs as one piece. So let's unwrap and let's start with the torso. Now, if I was to use our loop selection in this particular shape of the torso here, here's where we can get tripped up. Because right now, we don't have anything on the actual polygon space to get it to align. So to help us with that, select all the polygons and do on ramp. Hit OK, but focus on those two islands in there and unwrap them, and let's say let's just start with this one and the torso. But that's what's going on with that, is, right now, you can see we're not going to get an accurate representation of that polygon space. So let's start on the side first, and instead of just hitting OK, let's go over to this tool, so click on the side on ramp and grab it so let's take that over to the left and on ramp. So what's going to happen here is that, you know, we could have a lot of options to check, but we're going to start with almost from like the middle. Wait, invert, both of the islands. And let's actually start that from the front here or the back.
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